From VR adventures to VR learning

From VR adventures to VR learning

Animmersion UK | AR Developers | Business people with AR glasses

VR theatres use virtual reality in the form of headsets and haptics to offer immersive adventure experiences with interactive content from flying or fighting dragons to taking part in undercover spy missions.

For a while, location-based VR entertainment venues have been increasing in popularity and today’s technology is considerably better than it was just a few years ago.

However, the coronavirus has hit the industry badly as many theatres have been forced to close and revenue has dropped away. Dreamscape, one of the best-known VR theatre operations, has addressed this by partially pivoting its offering to provide education and training through their new concept, ‘Dreamscape Learn’.

The ‘Alien Zoo’ experience involved humans touring a wildlife refuge in space in which creatures from around the universe are being saved from extinction. In its new guise a learning platform, Alien Zoo is repurposed as a VR laboratory in which learners collect digital specimens to observe and solve problems experientially, supporting the required coursework taught in biology.

In this way, either in groups or individually, students can explore real-life earth wildlife problems – for example, treating diseases or managing diversity.

The potential for many subjects such as archaeology or architecture to be supported through VR learning is huge, as is the breadth subject matter to be accessed.

As studies have shown that immersive learning experiences can have genuine benefits such as helping memory recall, it’s realistic to expect that with the pandemic-fuelled increase in online teaching, the use of VR as a complimentary and additional teaching and learning tool (from school and education settings to healthcare settings to military training) is a growing market.