As VR technology has developed, the headsets have become lighter, easier to use, and far more powerful. But, as some companies have pointed out, many of the newest offerings in the VR headset market have perhaps become less immersive as a result.
But recently there have been new releases that promise potentially the most immersion of any VR device to date. This is because of developments in what they call self, or inside-out, tracking.
High end VR systems use external sensors and cameras to create VR worlds, as opposed to lower budget systems, which don’t. Inside out tracking inverts the whole process, putting sensors on the headset itself, which measure things like acceleration and depth to create the VR world. This means that you don’t need not spend huge amounts of money to create a VR room, and still enjoy an immersive experience.
Eventually, this will go a long way to ending motion sickness that some people feel in VR systems, which for now, it can make you feel dizzy.
In order to prepare for this huge leap forward in VR headset technology, the newest prototypes have had to look to the past.
They have increased in size certainly, and the prototype software is clunky and full of glitches and bugs. As developers are finding, it is hard to make a fully integrated VR headset with effective inside out tracking that works as well as an existing high end system, despite the latter’s flaws.
But, once developed, it will allow for systems to provide an incredibly immersive experience, more so than what is currently available. At the moment, inside out tracking software does have undeniable benefits, but each system has a trade off or unpleasant side effect.