Recently, construction sites have begun investing in augmented reality in order to avoid a new phenomenon of ‘alarm fatigue’. This is where the huge number of machines and devices sounding alarms make it difficult for workers to distinguish what is a normal sound and a life-threatening alert.
Construction companies are using the layering of data and information over real-time visual interfaces, augmented reality, in order to minimise the risk of information being overload on a worker.
These ideas are being developed to ameliorate nursing work flows in busy hospitals and A&E, where staff is overworked and the hospitals are overcrowded, with the abundance of noise and blinking lights making it impossible to differentiate which is which.
Despite these technologies being developed we have not yet reached the stage where our information is being streamlined and prioritised in the most efficient way possible, hopefully eventually being used in everyday life, not just refined for job sites.
In 2016, AR technology was developed for car manufacturing companies to identify problems in the engine of cars and then illustrate repair operations, or shadow areas that need checking. This technology also allows the user to draw on items and take screenshots, freeze, zoom in and out, and it even has a low power mode.
Furthermore, there is a ‘smart helmet’ being invented, featuring a thermal imaging camera and infrared image projection to the helmet visor. A tracking camera enables the eye to hover and highlight AR buttons and side menus in the display.
Augmented reality has become more and more frequently used in construction drones as well, used for remote inspection of infrastructure, and remote imaging of job sites conditions. Additionally, AR can be used for the drone pilots, who can access flight information without looking away from the drone.
There are many different ways AR can be used on sites, and eventually for everyday life. The technology doesn’t have far to go either – we can expect the next 10 years to be holding huge changes in how we view Augmented Reality developments.